All mutations last until end of battle.
1S: Grow Tentacle Limb (Up to 3)
Tentacle has it's own action.
+
2D
to Grapple,
+
2D
to Pull,
+
2D
Strangle
Unarmed Attack: Hit
1S
+
Dex
+
1D
-> Dmg
1S
+
Str
+
Endr
1S: Tentacle Limb grows hand. Tentacle Climb can hold and use a weapon.
1S: Grow Mutated Legs. Gain +1 Height (Head is Range 1 Away), +1 Pace, Surface Pace 2
+
1D
.
2S: Grow Mutated Mouth.
Grapple
Str
+
Spirit
1S: Slash 1S
+
Str
+
Endr
-> Acid (ArPen 1)
Spirit
Bleed 1, Pin
2D
If Pinned: 1S: 2S
+
Str
+
Endr
-> Acid (ArPen 2)
Agl
+
Fort
5 Dmg Sever, Gain Food 1
2S: Gain Terror Eyes.
Terror Look (Free) Target Resists 1 Terror w/
Spirit
+
1D
.
2S: Gain Stinger for Tenticle.
Tenticle does Dmg
2S
+
Str
+
Spirit
, Poison 2
2S: Gain Acid Blood.
If you would bleed do Balst
2D
Acid Dmg for each Bleed Dmg.