Nightstalker 1
1. Vampire
2. Rogue 2 OR Bard 2
3. 1 of Any Other Class
Nightstalker 2
Rogue 3 OR Bard 3
Vampirism, for those that survive, allows the user great powers of both manipulation and transformation.
Those who practice the arts are called Nightstalkers and can often rise to levels of influence in both low and high society.
Nightstalkers gain servants which follow their every command, as well as the ability to create Thralls.
They may also walk along walls, transform into mist or a swarm of bats, and are masters hypnotization.
Draken 1
1. Vampire
2. Fighter 2 OR Monk 2 OR Barbarian 2
3. 1 of Any Other Class
Draken 2
Fighter 3 OR Monk 3 OR Barbarian 3
The body of a vampire contains the potential for incredible physical violence, and those that learn to harness this power are call Draken.
A Draken practices the art of vampiric martial combat, which, particularly combined with other schools of physical combat, can allow a user to push themselves beyond human levels.
Draken may slash with their clawed hands, float through the air, make use of the vampiric bite to heal in combat, and manifest a blade of blood.
Spirit of the Bat
Vampire +
Druid 1 + Class + Class
It is said those whose vampirism manifests most like it's ancient origins gain the power of the Spirit of the Bat.
These are vampires who may transform into giant man sized bats who fly through the night sky.
Spirit of the Bats tend to accumulate a person swam of other bats and fly with great speed, often dragging their foes high into the air for dinner and then dropping them to the deaths.
Vampire Lord
Elite Character +
Nightstalker 2/Draken 2
Highest in the ranks of vampire kind is the Vampire Lord.
These vampires command respect from other vampires and are entered into the dark councils of which only vampires may speak of.
These vampires have gone furthest in their transformation such as that their bodies are incredibly durable.
They may have other vampires submit to their will and even claim dominion over some land which is then cast into a near permanent darkness as long as they control it.