Dragons
Wyvern
  Draconic
  v2.0
Description
Wyverns are a smaller cousin of the dragon. They are extremely nimble in the air, and tend to live nea the ocean where they can feed on fish, though they have bee known to feed inland as well. There are legends of those who could ride Wyverns, though few known the art of taiming a Wyvern. If one were to do so, they would gain a dangerous mount capable of taking them through the air at high speed, though the risk of getting bucked off in such a way causes few to try.
Hitbox
3S: Head
1S: Torso
2S: Wings
1S*: Legs
1S*: Torso
* d6: 1/2/3: Legs. 4/5/6: Torso.
2S: Tail
Wyvern
Dire
Str
2
Fort
2
Endr
3
Agl
3
Dex
2
Sense
1
Cha
1
Int
1
Spirit
1
Body Area
Armor
Harm
Wound
Harm
Crit
3S: Head
DR1
0
H
H
H
10
2
2S: Torso
DR2
8
1S: Wings
Pace (Air): 3-1R
Ascend:
     2
S
+
3
D
Agl
Descend:
     6
S
+
3
D
Agl
DR1
4
H
H
H
4
2
1S: Legs
Pace (Grnd): 4
DR1
4
H
H
H
4
2
2S: Tail
DR1
4
H
H
H
4
2
Stamina
5
Dash   
Endr
+
Agl
Active
6
D
Dodge   
Agl
+
1
D
Defend
4
D
Breath   
Endr
+1
D
Active
4
D
Recover
Fort
+1
D
Free
3
D
Abilities/Skills
Hunger 2     Thirst 3     Sleep 3
Skin: 2 Wyvern Pelt (Sp Pelt), 4 Whivern Teeth (Spell Material).
Will mostly fly through the air back and forth using it's Claw, Bite, and Whip Attacks.
May attempt 2 Claws and 1 Bite/Screetch/Whip/Snatch/Carry per Round.
Claw (Leg)
Active
Strike 
1
S
+
4
D
=
Dex
+
2
D
Slash
3
S
+
4
D
=
Str
+
2
D
Bleed 1
Whip (Tail)
Active
Strike Cone 3
1
S
+
4
D
=
Dex
+
2
D
Bash
2
S
+
5
D
=
Str
+
3
D
Resist 3 Push with
Agl
+
1
D
Bite
Active
Strike 
1
S
+
3
D
=
Dex
+
1
D
Slash
2
S
+
4
D
=
Str
+
2
D
Bleed 2
Screetch
Active/Free
All in Code Resist 2 Stamina Loss w/
Spirit
+
1
D
.
Snatch (Leg)
Active
Strike 
1
S
+
4
D
=
Dex
+
1
D
Hit
Enter Grapple.
Carry
Grapple
5
D
=
Str
+
Endr
:
+
3
D
0S: Stay Flyling in mid-air.
1S: Carry Target 1
S
+
3
D
Agl
into the Air.
Rage
Over 5 Wound: Gain 5 Will.
:
+1
S
to Hit or Dmg.
Dragon
  Draconic
  v2.0
Hitbox
2S: Head
2S: Head
2S: Wings
1S: Torso
1S: Torso
2S: Wings
2S: Wings
1S: Torso
1S: Torso
2S: Wings
1S: Torso
1S: Torso
1S: Legs
1S: Tail
1S: Legs
1S: Tail
Description
Famous for their ferocity and power, Dragons are some of the most revered creatures on the planet.

Luckily Dragons are not often seen and tend to spend most of their time sleeping. Sometimes Dragons will situate themselves near towns and demand they are given food and loot on a routine basis or are destroyed.

They are almost always alone, and their personalities vary from dragon to dragon, with some being very intelligent and some being nearly feral. Some few speak the Common tongue as well as Draconic though have little reason to use it to converse with lessar beings.
Dragon
Epic
Str
5
Fort
5
Endr
4
Agl
3
Dex
3
Sense
2
Cha
2
Int
2
Spirit
4
Stamina
9
Dash   
Endr
+
Agl
Active
7
D
Dodge   
Agl
+
1
D
Defend
4
D
Breath   
Endr
+1
D
Active
5
D
Recover
Fort
+1
D
Free
1
S
+
5
D
Body Area
Armor
Harm
Wound
Harm
Crit
2S: Head
DR2
15
H
H
H
15
2
1S: Torso
DR3
0
2S: Wings
Pace (Air): 1R-2R
Ascend:  2
S
+
3
D
Agl
Descend:  5
S
+
3
D
Agl
DR2
4
H
H
H
6
2
1S: Legs
Pace (Grnd): 2
DR2
7
H
H
H
7
2
1S: Tail
DR2
6
H
H
H
6
2
Abilities/Skills
Hunger 3     Thirst 2     Sleep 3
Skin: 2 Dragon Eyes (Count as any Gem for Spell Material, 50G), 4 Dragon Fangs (Spell Material, 30G), 10 Dragon Scales (Spell Material, 10G)
Will typically fly back and forth roasting the field with fire before the battle begins. Then will use Bite and Claw Attacks.

Treasure: Dragons often have a deep love of collecting treasure, some even sleeping on piles of gold. If raiding a Dragon's liar, it is common to find S+++ Treasure, including some Magic Items.
Physique
Heavy 3 (Push and similar reduced by 2).
Abilities/Skills
Attacks
Can attempt 2 Attacks per Round with different Body Areas.
Claw (Leg)
Active
May continue flying movement after Attack. May attempt twice.
Strike 
1
S
+
5
D
=
Dex
+
2
D
Slash
3
S
+
7
D
=
Str
+
2
D
Bleed 1
Whip (Tail)
Active
May continue flying movement after Attack.
Strike Cone 2R
1
S
+
5
D
=
Dex
+
2
D
Bash
2
S
+
8
D
=
Str
+
3
D
Resist 2 Knockdown with
Agl
+
1
D
Bite
Active
Strike 
1
S
+
4
D
=
Dex
+
1
D
Slash
4
S
+
7
D
=
Str
+
2
D
Bleed 2
Fire Breath
Active
Cone 
Heat
2
S
+
8
D
=
Spirit
+
4
D
Blast: Flame 2
Blast
Flame 2
Snatch (Leg)
Active
Strike 
1
S
+
5
D
=
Dex
+
2
D
Hit
Enter Grapple.
Carry
Grapple
9
D
=
Str
+
Endr
0S: Stay Flyling in mid-air.
1S: Carry Target 2
S
+
3
D
Agl
into the Air.
Roar
Free
All in Resist 2 Terror w/
Spirit
.
Rage
Over 8 Wound: Gain 8 Will.
:
+1
S
to any Check.
Over 12 Wound: All within 4 take 3
D
Blast Heat Dmg per Round. All within 2 take 5
D
Blast Heat Dmg per Round.
Wyrm
  Draconic
  v2.0
Hitbox
2S: Head
2S: Head
1S: Torso
1S: Torso
1S: Torso
1S: Torso
1S: Torso
1S: Torso
1S: Torso
1S: Torso
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
1S: Tail
Description
Famous for their ferocity and power, Dragons are some of the most revered creatures on the planet.

Luckily Dragons are not often seen and tend to spend most of their time sleeping. Sometimes Dragons will situate themselves near towns and demand they are given food and loot on a routine basis or are destroyed.

They are almost always alone, and their personalities vary from dragon to dragon, with some being very intelligent and some being nearly feral. Some few speak the Common tongue as well as Draconic though have little reason to use it to converse with lessar beings.
Wyrm
Epic
Str
5
Fort
5
Endr
4
Agl
4
Dex
3
Sense
2
Cha
2
Int
2
Spirit
4
Stamina
9
Dash   
Endr
+
Agl
Active
8
D
Dodge   
Agl
+
1
D
Defend
5
D
Breath   
Endr
+1
D
Active
5
D
Recover
Fort
+1
D
Free
1
S
+
5
D
Body Area
Armor
Harm
Wound
Harm
Crit
2S: Head
DR2
15
H
H
H
15
2
1S: Torso
Pace (Grnd): 2
DR3
0
1S: Tail
DR2
6
H
H
H
6
2
Abilities/Skills
Hunger 3     Thirst 2     Sleep 3
Skin: 2 Dragon Eyes (Count as any Gem for Spell Material, 50G), 4 Dragon Fangs (Spell Material, 30G), 10 Dragon Scales (Spell Material, 10G)
Will typically fly back and forth roasting the field with fire before the battle begins. Then will use Bite and Claw Attacks.

Treasure: Dragons often have a deep love of collecting treasure, some even sleeping on piles of gold. If raiding a Dragon's liar, it is common to find S+++ Treasure, including some Magic Items.
Physique
Heavy 3 (Push and similar reduced by 2).
Abilities/Skills
Attacks
Can attack with Head and Tail Whip in same round.
Whip (Body/Tail)
Active
May do once with Body and once with Tail every Round.
:
Do additional time.
Strike Cone 2R
1
S
+
5
D
=
Dex
+
2
D
Bash
2
S
+
9
D
=
Str
+
4
D
Resist 2 Knockdown with
Agl
+
1
D
Bite (Head)
Active
Strike 
1
S
+
4
D
=
Dex
+
1
D
:
+
Slash
4
S
+
7
D
=
Str
+
2
D
Bleed 2
Burrow (Head)
Active
Do as a part of movement, with all in path taking Dmg. May Move through Dirt or similar substance as part of Action. If not done through Dirt, apply Dmg to area attempted to burrow through and move forward through all Spaces broken.
Strike 
1
S
+
3
D
=
Dex
Collision
4
S
+
5
D
=
Str
Smoke Breath (Head)
Active
Creates Circle (up to away) of smoke. Those inside smoke have Visibility 1, and Resist 3 Air Loss per Turn.
Roar
Free
All in Resist 2 Terror w/
Spirit
.
Rage
Over 8 Wound: Gain 8 Will.
:
+1
S
to any Check.
Over 12 Wound: May do additional Tail Whip. Smoke has Resist 4 Air Loss. Burrow does
+
3
D
Dmg.