Swarm
Swarm Lord
  Insectoid
  v2.0
Description
An living swarm.
Hitbox
1S: Swarm
Takes up 3x3 Spaces.
Swarm Lord
Dire
Str
3
Fort
3
Endr
2
Agl
0
Dex
2
Sense
2
Cha
0
Int
0
Spirit
2
Body Area
Armor
Harm
Wound
Harm
Crit
1S: Swarm
Pace: 3
DR1
10
0
KO
0
Stamina
5
Dash   
Endr
+
Agl
Active
2
D
Dodge   
Agl
+
1
D
Defend
1
D
Breath   
Endr
+1
D
Active
3
D
Recover
Fort
+1
D
Free
4
D
Abilities/Skills
Can only attempt Overflow and Consume.
Will attempt to enter the same space as its victems, using Overflow. Then will Consume until they are dead or Escape.
Physique
Immune to Darkness, Bleeding, and Poison.
Overflow
2
S
+
3
D
vs
Fort
+
Spirit

(anyone inside)
2S: Target can't move.
1S: Target can only move 1 Space.
Consume
1
S
+
3
D
vs
Fort
+
Spirit

(anyone inside)
1S: Blast 2
S
+
4
D
ArPen 1
Dmg to Target. Poison 1
S
+
3
D
.
2S: Random Limb: 2
S
+
4
D
ArPen 1
Dmg to Target. Poison 1
S
+
3
D
.
Swarm Recover
Active
Remove 5
D
Harm.
Spiders
Spider
  Insectoid
  v2.0
Description
About 10 inches long, these are a common variety that feeds on human blood. Prefer to stealth to outright attack if possible.
Hitbox
1S: Torso
Spider
Normal
Str
0
Fort
0
Endr
1
Agl
1
Dex
2
Sense
1
Cha
0
Int
0
Spirit
0
Body Area
Harm
Wound
Harm
Crit
1S: Torso
Pace (Surface): 2
0
1
0
Stamina
5
Dash   
Endr
+
Agl
Active
2
D
Dodge   
Agl
+
1
D
Defend
2
D
Breath   
Endr
+1
D
Active
2
D
Recover
Fort
+1
D
Free
1
D
Abilities/Skills
Skin: 1 Poison Sac (Can be a Poison if combined w/ an Empty Vial.)
Perfer to use Web Drop to get on Target and once they've sucked blood from Target with Bite will often retreat away if possible.
Target may Shake Off (Active)
Agl
+
1
D
     1S: Get off and send 1
S
+
Str
Space in random direction. Impact
Str
+
1
D
     2S: 1S Effect but beofre creatre can Bite you.
Physique
Immune to Poison, Darkness.
Small
:
When Climbing on a human-sized Character each adjacent Body Area counts as a Space.
Abilities
:
+
1
S
to Dodge.
Web Drop
Active
When unseen can drop down on any Body Area of Target.
Target
Notice:
Sense
+
1
D
2S: Avoid Spider.
1S: May attempt easy Reflex Challenge.
0S: Spider Bites before Character notices.
Jump
Active
Move +2
S
Spaces in any direction.
If jumping on a Target attempt as Strike.
Strike
Body Area Hit is where Spider Lands.
Bites do not need to Hit. Bites ignore cloth and Partial Armor.
Poison Bite
Active/Grapple
This attack can only be done once per day.
Illness
2
S
+
3
D
Target Resist w/
Fort
Bite
Active/Grapple
Pierce
3
D
Giant Spider
  Insectoid
  v2.0
Description
About 4' long, these Spiders tend to live in dark areas and set traps for those who enter. KO'd Targets are sometimes webbed up to be devoured later.

Will sometimes hunt in packs. Will often sometimes work form colonies with Giant Spiders.
Hitbox
3S: Head
2S: Torso
1S: Legs
Giant Spider
Hard
Str
2
Fort
2
Endr
1
Agl
1
Dex
2
Sense
2
Cha
0
Int
0
Spirit
0
Body Area
Harm
Wound
Harm
Crit
3S: Head
0
4
KO
2
2S: Torso
3
1S: Legs
Pace (Surface): 3
3
6
2
Stamina
5
Dash   
Endr
+
Agl
Active
2
D
Dodge   
Agl
+
1
D
Defend
2
D
Breath   
Endr
+1
D
Active
2
D
Recover
Fort
+1
D
Free
3
D
Abilities/Skills
Hunger 2     Thirst 2     Sleep 1
Skin: 5 Spider Silk (Sp Cloth), 2 Poison Sacs (Each can be a Poison if combined w/ an Empty Vial.)
A Web Trap will be set up around it's layer, and will often wait til it is sprung before Attacking, which will often be from above with Web Drop.
Once in Combat, Posions Bite will be used on nearby opponents and Web Shot on far away ones.
Web Trap
Active
Set up before combat, covers passage up to 3 Spaces wide.
Characters moving in front must make Sense Challenge.
Target
Notice:
Sense
+
1
D
3S: Avoid Web Trap.
2S: Webbed 1. 1S: Webbed 2.
0S: Webbed 3
Webbed: Slowed.
     Remove Active/Free w/
Dex
+1
D
/
Str
+1
D
.
Web Drop
Can move up to 2 Spaces per turn from/to a ceiling via generating a web. This can be started as a part of their Pace.
Poison Bite
Active
Strike
1
S
+
3
D
=
Dex
+
1
D
Pierce
2
S
+
4
D
=
Str
+
2
D
Bleed 1
Poison
2
S
+
2
D
Target Resist w/
Fort
:
+1 Poison.
Web Shot
Active
Proj
1
S
+
4
D
=
Dex
+
2
D
:
+
1
S
.
Apply 2
S
+
4
D
Slow.
:
+
1
S
.
Ancient Spider
  Insectoid
  v2.0
Hitbox
1S: Legs
1S: Legs
2S: Head
1S: Torso
1S: Torso
2S: Head
1S: Torso
1S: Torso
1S: Legs
1S: Legs
Description
20' wide including the legs and 10' long. These Spdiers are often come from an older age and live in deep often forgotten caverns. They can sleep for several decades, only stirring when an unfortunate creature has found it's way into their liar often deep under mountains or in forgotten caves. When roused they will take those caught in their web back to their lair to slowly drink their blood.

These creatures can also be surpisingly intelligent and capable of both cunning and malice. Since few survive encounters with these creatures there is little information known about them.
Ancient Spider
Epic
Str
4
Fort
3
Endr
3
Agl
2
Dex
3
Sense
3
Cha
0
Int
1
Spirit
2
Stamina
7
Dash   
Endr
+
Agl
Active
5
D
Dodge   
Agl
+
1
D
Defend
3
D
Breath   
Endr
+1
D
Active
4
D
Recover
Fort
+1
D
Free
4
D
Body Area
Armor
Harm
Wound
Harm
Crit
2S: Head
DR1
10
10
KO
2
1S: Torso
DR2
0
1S: Legs
Pace (Surface): 3
DR1
10
10
2
Abilities/Skills
Hunger 2     Thirst 2     Sleep 1
Skin: 2 Ancient Spider Fangs (Spell Material), 5 Spider Slik (Sp Cloth), 5 Ancient Poison Sacs (Each can be a Poison, with +1 Poison Effect, if combined w/ an Empty Vial.)
Well use a set Web Trap to any who enter their Lair, then decend upon stuck victems, applying Terror.
Will use Poison Spray and Web Shot+Web Drag on far away Target.
In close range will use Poison Bite and Swipe to weaken enemies.
Will use Web Cover in Grapple or helpless Targets bring food to their lair to store for food.
Physique
Heavy 2 (Push and similar reduced by 2), Immune to Poison, Darkness.
Weaknesses: +1 Damage from any Light Attack.
Terror
Target Resist 2 Terror + 2 Stress w/
Spirit
Webbed
Slowed. Remove Active/Free w/
Dex
+1
D
/
Str
+1
D
.
Web Trap
Active
Set up before combat, covers passage up to 5 Spaces wide.
Characters moving in front must make Sense Challenge.
Target
Notice:
Sense
+
1
D
3S: Avoid Web Trap.
2S: Webbed 1. 1S: Webbed 2.
0S: Webbed 5
Web Drop
Active
Can move up to 3 Spaces per Round upward or downward when hanging from a web. This can be started as a part of Spider's Pace.
Abilities/Skills
Attacks/Poison
Swipe
Active
Strike
1
S
+
4
D
=
Dex
+
1
D
Slash
2
S
+
5
D
=
Str
+
1
D
Bleed 2
Poison
Bite
Active
Strike
1
S
+
3
D
=
Dex
Pierce
2
S
+
4
D
=
Str
Bleed 2.
Poison 3
S
+
6
D
Target Resist w/
Fort
.
Poison
Spray
Active
Blast:
Cone
Acid
2
S
+
4
D
ArPen 2
Poison 1
S
+
4
D
Target Resist w/
Fort
.
Webbing
Web Shot
Active
Proj
1
S
+
4
D
=
Dex
+
1
D
:+1
S
Traget is Webbed 2
S
+
4
D
.
Web Drag
Free
Pull Webbed Character 1
S
+
4
D
=
Str
toward you.
Target Resist w/
Str
Web
Cover
Free
1
S
+
4
D
Apply in Grapple or against Webbed Characters withing .
1S: Apply 1
S
+
4
D
Str
Webbed.
If Webbed is 5 or more Web Cover becomes a Web Cacoon.
Web Cacoons
If a Target is
KO
/
Ancient Spider will put into a Web Cacoon and take deeper into the lair for eating later.
Destroying a Web Cacoon is a
Strength
Challenge requiring 5 Culmulative Successes (One Character) at a time.
Destroying a Web Cacoon from inside is a
Strength
Challenge requiring 3S. Destroying a Web Cacoon without alerting requires a Stealth Challenge on each attempt.
Other
Spider
Children
Free
Can only be used when being taking Damage in the Torso with a Slice/Pierce Attack.
Release 2
S
+
4
D
Spiders from Torso.
Torso Damage 3 or more: Relase a Giant Spider as well.
Ants
Bugs
Flying Bugs
Insect People
Scorpian Folk
  Insectoid
  v2.0
Description
Scorpian Folk are mostly found in the Southern Continent, and live deep in the hot deserts which few humans can survive in. They live in warbands and coopertation between various tribes is scarce. They are also prone to infighting among who can be called the tribal leader. They almost all worship Tyrannus and cannibalism and blood sacrifice is common.
Hitbox
3S: Head
2S: Torso
1S*: L/R Arm
1S*: L/R Pincer
1S*: Legs
* d6: 1: L Arm. 2: R Arm. 3: L Pincer. 4: R Pincer. 5/6: Legs.
2S: Torso
1S: Legs
2S: Tail
2S: Torso
1S: Legs
Scorpian Folk
Dire
Str
3
Fort
3
Endr
2
Agl
2
Dex
2
Sense
1
Cha
1
Int
1
Spirit
1
Body Area
Armor
Harm
Wound
Harm
Crit
3S: Head
0
6
KO
2
2S: Torso
DR1
5
1S: Arm
DR1
3
4
2
1S: L/R Pincer
DR1
3
4
2
1S: Legs
Pace: 4
DR1
5
4
2
Stamina
5
Dash   
Endr
+
Agl
Active
4
D
Dodge   
Agl
+
1
D
Defend
3
D
Breath   
Endr
+1
D
Active
3
D
Recover
Fort
+1
D
Free
3
D
Abilities/Skills
Well attack twice per Round using the Javelin, Pincer, and Tail.
Skills
Heavy 1 (Resist Push and similar by 1).
Can attack with two Body Areas per Round.
Pincer
Active
Strike 
1
S
+
4
D
=
Dex
+
2
D
Slash
2
S
+
4
D
=
Str
+
1
D
Bleed 1, Pin 2
D
Sting (Tail)
Active
Strike 
1
S
+
4
D
=
Dex
+
2
D
Peirce
2
S
+
4
D
=
Str
+
1
D
Bleed 1, Poison 2
S
+3
D
Pinch (Pincer)
Grapple
4
D
=
Str
+
Agl
0S:
Slash
4
D
=
Str
+
1
D
Bleed 1
1S:
Slash
2
S
+
4
D
=
Str
+
1
D
Bleed 2, 5 Dmg: Sever.
+1
D
to next Pinch Dmg. (Culmulative)
Javelin
Throwing/Pole-Arm
DR
1
Absorb
All
Brk
/5
Thrust
Active
Strike 
1
S
+
4
D
=
Dex
+
2
D
Pierce
2
S
+
5
D
=
Str
+
2
D
Bleed 1
Block
Defend
Block
3
D
=
Dex
+
Agl
+
1
D
Dmg Back 1
D
Drider
  Insectoid
  v2.0
Description
Driders are bred by Night Elves deep in the Nocturn Temples of their deepest colonies. The exact transformation magic is little understand but it is understood the ritual comes from a time before the dawn. These creatures take up places of high society within the inner sanctums of Night Elf life such as priests or generals.
Hitbox
3S: Head
2S: Torso
1S: L/R Arm
2S: Torso
1S: Legs
2S: Torso
1S: Legs
2S: Torso
1S: Legs
2S: Torso
1S: Legs
Drider
Dire
Str
3
Fort
2
Endr
2
Agl
2
Dex
3
Sense
2
Cha
1
Int
2
Spirit
2
Body Area
Armor
Harm
Wound
Harm
Crit
3S: Head
DR1
0
9
KO
2
2S: Torso
DR2
8
1S: M. Arm
DR1
3
3
2
1S: O. Arm
DR1
3
3
2
1S: Legs
Pace (Surface): 3
DR1
8
8
2
Stamina
8
Dash   
Endr
+
Agl
Active
3
D
Dodge   
Agl
+
1
D
Defend
3
D
Breath   
Endr
+1
D
Active
3
D
Recover
Fort
+1
D
Free
4
D
Abilities/Skills
Skin: 5 Spider Silk (Sp Cloth), 2 Poison Sacs (Each can be a Poison if combined w/ an Empty Vial.)
Poison Stab
Active
Strike
1
S
+
3
D
=
Dex
+
1
D
Pierce
2
S
+
4
D
=
Str
+
2
D
Bleed 1
Pierce
2
S
+
5
D
Bleeding 2
Poison
1
S
+
5
D
Target Resist w/
Fort
:
+1 Poison.
Web Shot
Active
Proj
1
S
+
4
D
=
Dex
+
2
D
:
+
1
S
.
Apply 2
S
+
4
D
Slow.
:
+
1
S
.
Acid Spray
Can only do every other turn.
Cone 3: Acid
3
S
+
Int
+
5
D
ArPen
1
S
+
5
D
If hits Head: Blind 1
S
+
3
D
Other