Hunger 1
Thirst 2
Sleep 1
Skin: 2 Pelts.
Attack with
Bite. Once a Pin is applied use
Pin:Bite to bleed out Target.
NPC
Rest: Removes
1S
+
2D
Fatigue/Illness per Day if given chance to Sleep.
Recovery: Removes
2D
Wound per Day per Body Area.
Exposure: +
1S
to Exposure Checks agianst Heat/Cold.
Food: Can eat Meager Food/Raw Meat/Disgusting Rummage/Mystery Rummage as if it was Food. Resist Hunger w/
3D
.
Water: Resist Thirst w/
3D
. No negative from Dirty Water.